VRayMtl Presets
This page shows the VRayMtl Presets, available in the Basic parameters rollout.
Overview
Pr esets use settings that work well (in terms of speed and realism) as a starting point or for general-use cases. However, when a custom scene requires it, the material parameters values can be further edited to work best. For example, Glass and Glass (Tinted) use glossiness values that speed up rendering, but rendering a close-up view of a realistic glass object may require further adjustments . For an in-depth approach refer to the How-To tutorials .
Non-realistic material presets, such as Chocolate, Plastic, Ceramic, and Rubber are ‘quick’ compared to their realistic (SSS-enabled) counterparts. They can be used for generic plastic for the plastic backs of computer monitors or laptops in a meeting room, or for the car tires in a scene where the cars are somewhere in the distance, etc.
Presets
Default
Aluminium
Aluminum (Rough)
Aluminium (Brushed)
Chrome
Copper
Copper (Rough)
Gold
Gold (Rough)
Iron
Lead
Silver
Silver (Rough)
Diamond
Glass
Glass (Frosted)
Glass (Tinted)
Glass (Architectural)
Water
Chocolate
Ceramic
Plastic
Rubber
Red Velvet
White Satin
Pink Satin