Chaos Cloud Supported Features
This page provides a table of features supported by Chaos Cloud rendering in 3ds Max.
Supported Features
Cameras
Feature |
Chaos Cloud |
Motion blur (transformation+deformation) |
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Camera motion blur |
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Camera DoF |
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Perspective |
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Distortion for Physical Camera |
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Geometry
Feature |
Chaos Cloud |
Triangle meshes |
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NURBS |
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Subdivisions |
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Particles (with Particle Flow) |
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X-Ref Scene |
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Lights
Feature |
Chaos Cloud CPU |
Lights textures |
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Standard Lights |
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Photometric Lights |
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Ambient Light |
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Image based lighting |
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3ds Max Default lights |
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Global switches
Feature |
Chaos Cloud CPU |
Displacement |
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Lights |
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Hidden lights |
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Don't render final image |
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Override depth |
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Override material |
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Override material exclude list |
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Shadows |
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Reflection/Refraction |
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Maps |
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Glossy effects |
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Max ray intensity |
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Filter maps |
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Secondary rays |
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Max transp. levels |
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Transp. cutoff |
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Light tree and adaptive lights |
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Default lights |
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Textures
Feature |
Chaos Cloud CPU |
Bitmap |
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Cellular |
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Checker |
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Color Correction |
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Composite |
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Dent |
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Falloff |
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Forest Color |
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Gradient |
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Gradient ramp5 |
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Marble |
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Mask |
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Mix |
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Noise |
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Output |
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OSL Map8 |
PARTIAL2 |
Particle Age |
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Particle MBlur |
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Perlin Marble |
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RGB Multiply |
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RGB Tint |
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Smoke |
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Speckle |
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Splat |
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Stucco |
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Substance |
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Swirl |
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Tiles |
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Vertex Color |
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Waves |
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Wood |
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Advanced Wood |
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VRayMap |
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3rd Party Plugins
Feature |
Version |
Chaos Cloud CPU |
ForestPro |
v7.1.2 |
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RailClone |
v4.3.2 |
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MultiScatter |
1.623 |
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ColorCorrect |
v3.4.138.22 |
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V7 |
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Professional 2.7.3.232 |
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MultiTexture |
2.04 |
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Bercon Maps 11 |
3.04 |
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Anima |
4 |
PARTIAL10 |
GrowFX |
2.0.0 |
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tyFlow |
v0.16122 [BETA] |
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thinkingParticles |
6.10 (R 6.10.257) |
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SiNi Scatter |
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INITIAL |
SiClone |
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INITIAL |
ProxSi |
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SiNi Disperse |
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INITIAL |
"Version" is the latest tested version of the respective plugin with the current official V-Ray version.
Environment
Feature |
Chaos Cloud |
Spherical Mapping |
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Mirror ball mapping |
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Angular mapping |
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Other
Feature |
Chaos Cloud CPU |
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VRayShadowMap |
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VRayLensEffects (VFB) |
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Render Mask (see Image Sampler) |
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Anisotropy |
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Matte objects |
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Include/Exclude Lists for Materials |
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Include/Exclude Lists for Lights |
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Footnotes
1 – The Sampler Info Render Element supports different UVW Coordinate types through its different pass types. For more details, please see the Sampler Info Render Element page.
2 – It is supported in V-Ray for 3ds Max 2019. Some OSL maps are not supported yet.
3 – Falloff map does not support Shadow/Light type.
4 – Substance2 is supported.
5 – VRayCryptomatte RE is supported when rendering with Bucket Image Sampler.
6 – VRayLightMix will give an output the way it is set in the original scene, and its settings cannot be further edited directly in the cloud environment.
7 – Support is confirmed for tyFlow v0.16122 [BETA] (June 13 2021) . There may be occasional failures with other versions while the product is still in Beta and major changes to it happen.
8 – Using HDRI Environment from max native osl maps can produce a different result when rendering with Cloud.
9 – Gradient Ramp as bump texture is not supported.
10 – Currently, Anima 4D people export to Chaos Cloud produces large size files and their upload to the cloud might be sluggish.
11 – BerconGradient Lighting, Random, Particle age, Particle speed and Particle size types are not supported. Normal and Distance types To Object and Object Z are not supported.
12 – "Limit to visibility" feature is not supported in animations and with multiple cameras with Forest Pro version 7.
13 – VRayObjectID is always rendered with Integer (no Anti-Aliasing) mode in Chaos Cloud .
14 – RailClone mapping features are not supported in Chaos Cloud with RailClone's Use Instancing Engine option enabled. More details are available at Itoo's RailClone requirements page under V-Ray RT/GPU.
Notes
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Currently, Chaos Cloud does not support animated formats for input.