VRayBackToBeauty

This page gives some basic details about the VRayBackToBeauty render element and how it is used in compositing.


Overview

The Back To Beauty render element is a single Render Element that expands as all beauty elements for the actual rendering. When used with New V-Ray Frame Buffer (VFB), this render element creates a folder in Composite named BackToBeauty containing all elements with the appropriate blend modes. When used with V-Ray Frame Buffer (VFB), it only generates the layers without compositing them.

When VRayCaustics is used with VRayBackToBeauty and the render engine is set to V-Ray GPU, VRayCaustics is not added to the render.



UI Path: ||Render Setup window|| > Render Elements tab > Add button > VRayBackToBeauty

images/download/attachments/64600965/Max2020_VRay5_VRayBackToBeauty_UIpath.gif

Parameters

VRayVFB – When enabled, the render element appears in the V-Ray Virtual Frame Buffer.

Color mapping Applies the color mapping options specified in the Color mapping rollout (Render Setup window > V-Ray tab) to this render element. This option is enabled by default.

Multiplier – Sets the overall intensity of the render element, where 1.0 is the standard multiplier.

Denoise Specifies whether to denoise this render element.

images/download/attachments/64600965/Max2020_VRay5_VRayBackToBeautry_parameters.png

Back to Beauty Compositing

The following is the base formula for reconstructing the Beauty pass. Some Render Elements can be excluded if the scene does not utilize them (e.g. VRayCaustics is excluded when rendering with V-Ray GPU). Click the image to see the full-size version and zoom in to view all the render elements involved.

VRayLighting + VRayGlobalIllumination + VRayReflection + VRayRefraction + VRaySpecular + VRaySSS2 + VRaySelfIlumination + VRayCaustics + VRayAtmosphere + VRayBackground (Overwrite)

images/download/attachments/64600965/Max2020_VRay5_VRayBackToBeauty_VFB.png

images/download/attachments/64600965/Max2020_VRay5_VRayBackToBeauty_scheme.png