VRayCoronaScatterMod
This page provides information about the VRayCoronaScatterMod modifier in V-Ray for 3ds Max.
Overview
When using CoronaScatter object in 3ds Max, you can set up the rendering of the instances by using the VRayCoronaScatterMod modifier.
Note that by default, V-Ray renders CoronaScatter directly. The VRayCoronaScatterMod modifier introduces fine-tuning of the instances.
UI Path: ||Command panel|| > Modify tab (with CoronaScatter selected) > Modifier List > VRayCoronaScatterMod
||Command panel|| > Modify tab (with CoronaScatter selected) > Modifier List > VRayCoronaScatterMod
Parameters
Random seed – Allows changing the seed used for the random distribution.
Render percent – Allows rendering of only a portion of the instanced geometry. The number of rendered instances is determined as a percentage of the total instances.
Multithreaded – An experimental option to use multithreaded generation of the instanced meshes.
Override node properties – When enabled, allows global override of the object properties of the instances by the properties specified in VRayCoronaScatterMod.