Tutorials
Rendering Tutorials
These tutorials show the basics of working with V-Ray and are suitable for the following learning levels: BEGINNERINTERMEDIATE
Universal V-Ray Settings V-Ray settings that work well with still images
Interior Render Settings General guidelines for rendering an interior scene
Rendering Specific Objects with Render Mask How to render only certain objects
Rendering Very Large Images Tutorial on rendering large images with V-Ray
Continue a Render with Resumable Rendering A tutorial on V-Ray Resumable Rendering feature
Creating God Rays Effect Tutorial for using VRayEnvironmentFog for creating God Rays Effect
V-Ray Shadow Catcher The steps to create a shadow/matte catcher
Shading Tutorials
The Shading tutorials show how to create some commonly used materials and textures. These tutorials are suitable for the following learning levels: BEGINNERINTERMEDIATE
How to Make Glass The steps of creating a glass material with V-Ray
How to Make Water How to create a water material with VRayMtlith V-Ray
How to Make Paper How to create paper objects with VRay2SidedMtl
How to Make Hardwood Floor How to make a hardwood floor with VRayMtl
How to Make Translucent Fabric How to create realistic translucent fabric with VRay2SidedMtl
How to Make Translucent Plasitc Steps to create translucent plastic material using VRayFastSSS2
Creating Snow with VRayStochasticFlakesMtl How to use VRayStochasticFlakesMtl
Creating Car Paint with VRayStochasticFlakesMtl How to use VRayStochasticFlakesMtl
How to Мake Gemstone Figurine How to Мake Gemstone Figurine with VRayMtl’s Translucency
How to Мake Leaves Two workflows for creating leaves
3rd Party Integrations
The following tutorials show V-Ray workflows with various 3rd party integrations. They are suitable for the following learning levels: INTERMEDIATEADVANCED
Rendering Mudbox Vector Displacement How to use a Mudbox texture for displacement in V-Ray
Rendering ZBrush Displacement How to render a ZBrush displacement map with V-Ray
Rendering PTex Textures from Mudbox How to use the V-Ray Ptex Map to render Mudbox PTex textures