USD
This page provides information about the initial USD support in V-Ray for 3ds Max.
Overview
USD files can be loaded in 3ds Max and rendered with V-Ray.
The import can be done in one of two ways: by using a VRayScene and from 3ds Max' File > Import > Import... option.
USD file loaded with VRayScene in the veiwport
Supported Features
When loading a USD file using VRayScene V-Ray supports:
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regular geometry/mesh
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instanceable prims
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PointInstancer
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viewport preview
Known Limitations
When importing a USD file using 3ds Max Import:
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supported at the moment only in 3ds Max 2022