VRayLUT

This page provides information on the LUT Map.

Overview

VRayLUT is a V-Ray utility node that allows you to apply a look up table (a .cube file) to any texture for managing resulting colors.

In the example shown a LC3DL_Fuji3510_log2hd_ConstLmap.cube LUT file has been loaded to define the texture's look.

UI Path: ||Material Editor window|| > Material/Map Browser > Maps...

||Material Editor window|| > Material/Map Browser > Maps > V-Ray > VRayLut


images/download/attachments/60098286/Max2020_VRay5_Textures_UIpath.gif

images/download/attachments/60098286/VRayLUT_Hero_out.png

Parameters

Base map – A slot to load the map that you want the LUT to be applied to.

Browse – Click to load the look up table.

LUT file – Specifies the location of the look up table.

Convert to log space before applying LUT – Converts the Base map to a logarithmic color space before applying the look up table.

images/download/attachments/60098286/Max2020_VRay5_VRayLut_parameters.png